This is the first release candidate for the upcoming Wine 4.0. It marks the beginning of the code freeze period. There have been many last minute changes, so please give this release a good testing to help us make 4.0 as good as possible.
What’s new in this release:
Preloader implemented on mac OS.
Mouse cursor support on Android.
Updates to the timezone database.
Vulkan support updated to the latest spec.
Stream I/O support in WebServices.
Better palette support in WindowsCodecs.
Synchronization objects support for kernel drivers.
Various bug fixes.
The Wine team is proud to announce that the stable release Wine 3.0
is now available.
This release represents a year of development effort and over 6,000
individual changes. It contains a large number of improvements that
are listed in the release notes below. The main highlights are:
– Direct3D 10 and 11 support.
– The Direct3D command stream.
– The Android graphics driver.
– Improved DirectWrite and Direct2D support.
Once again, because of the annual release schedule, a number of
features that are being worked on have been deferred to the next
development cycle. This includes in particular Direct3D 12 and Vulkan
support, as well as OpenGL ES support to enable Direct3D on Android.
The source is available from the following locations:
Binary packages for various distributions will be available from:
You will find documentation on www.winehq.org/documentation
You can also get the current source directly from the git
repository. Check www.winehq.org/git for details.
Wine is available thanks to the work of many people. See the file
AUTHORS in the distribution for the complete list.